In our workshops and courses, primary school students tinker with art, electronic and everyday materials to acquire an understanding of how the world around them works. We support their introduction to science, technology, engineering, arts and maths (STEAM) through fun, engaging activities and projects where they learn how they can demonstrate core scientific principals or create innovations of their own.
Our artist-maker ethos prioritises discovery through age-appropriate experimentation, knowledge-building exercises and practical application of theory. We encourage each learner to investigate and reason, allowing them to take risks, to fail, and try again a different way thus developing critical thinking skills in preparation for second level education. Our workshops give them the opportunity to grow an understanding of the physical world through technology as well as interact socially and build communication and team-working skills.
We offer workshops and courses that give learners the opportunity to make, build, create and explore. Each session is hands-on, working in teams to solve problems, using design and creativity to find new solutions. Activities include circuit making, programming with Sonic Pi and Arduino IDE, interactive design with MaKey MaKey, digital media production, basic robotics and more.
We encourage all participants to take greater responsibility for their own learning, finding their own answers to questions that arise. We allow space for reflection about how we learn and how we interact with others.